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This is where it gets interesting.
Warning:
Rule Bending, misinterpreting, finding loopholes or warping the meaning of the rules for an advantage are not permitted. In such cases, the situation will be reviewed by higher staff and appriopriate punishments will be given.
The rules stated here have been created with a reason, looking for loopholes will not be tolerated, and punishments will be enforced if necessary by our staff.
Disclaimer: Rules which we have may have missed, which we think isn't acceptable there will be appropriate punishments even if we have not stated the rule.
If your faction is breaking constant rules, abusing, individuals, racking up mass offences, factions will be at threat of being disbanded.
Factions are supposed to claim all the land they desire (cannon boxes, bases, buffers etc.) BEFORE they start building.
Several rules explain what you cannot do with unclaimed land. Please be note the list elow:
Scamming players while trading IS allowed. To trade with a player safely, use the /trade feature.
Auction House Scamming is not allowed
Posting scam auction listings in the auction house is not allowed. The auction house should be a safe place to buy and sell items for all players
All faction bases must be a minimum of 3x3 chunks (9 total chunks) and a maximum size of 8x8 chunks (64 total chunks). Bases can have a maximum of 3 boxes to hold their spawners.
Claims and claiming:
Claiming land with the sole purpose of disrupting another faction currently setting up/using their base or cannon box is not allowed (one claim can be used to fly to the top as long as it doesn't disturb). (1d ban)
Factions are only allowed to keep/use one corner, upon having more they will be unclaimed (alt factions won’t be tolerated).
Chunk Buffer Limit: factions are allowed a maximum of 20 chunks buffering their base, the buffer starts where the main box ends. (Regens within the box are not allowed) (7d ban for all of those who claimed)
Base merging: there should be at least 20 chunks of wilderness between the chunks from both factions. (7d ban for all of those who claimed)
Cannons:
When raiding, Factions can be raided or counter-raided with only one cannon at the same time, per raid. You may switch cannons leaving a 10 minute gap between shots. If cannon blows up (malfunction/countered; not blown up by own fac) you can switch cannons immediately. (7d ban)
Making Cobblemonsters with the sole purpose of griefing a base or protecting one is not allowed. (7d ban for all of those who made)
Minimum cannon speed is 3 seconds (per button press). (7d ban for all of those who raided with a faster one)
Disallowed cannons: worms, midairs, L stackers, roof cannons. (7d ban for all of those who raided)
Max cannon claims: 10x10 (including buffer), you may extend a 2 chunk wide claim for the barrel. (1d ban for all of those who claimed)
No raiding with counter cannons. (7d ban for all of those who raided)
No wilderness patching allowed, including random claims to prevent factions from raiding/countering. (1d ban for all of those who patched)
The use of empty/raided cannon boxes to distract/protect other cannon boxes is NOT allowed (eg. trying to confuse the enemy about what box to shoot at // protecting your new cannon box with your old, raided cannon box)
Base defenses:
45 wall protection is not allowed. Upon being made, the walls will be removed and the chunks unclaimed. (7d ban for all of those who built)
Only 4 regen filters (pillars) will be allowed per buffer side of the base. Upon exceeding, the walls will be removed and the chunks unclaimed. (7d ban for all of those who built)
Building unraidable walls in any way is not allowed (i.e. cactus/chest/glass etc). 14d ban for all of those who were building it.
Your main base where your spawners are kept must be inside of the 3x3 box.
To compete for payouts your base must be touching any border, (bonus points for a corner claim)
Spawners
Using any block or item to block/cover spawners so they cannot be cegged or tnted is NOT allowed. Spawners placed underwater can be blown up.
Instances of encasing spawners include but are not limited to:
All spawners must be placed in vertical pillars with a minimum height of 5 blocks high. Spawner pillars must be a size of 5 or larger before creating a new pillar. Spawners must also have a minimum distance of 2 blocks away from any type of wall or ceiling, which includes base shells. All spawners must be easily ceggable.
You may not evade these rules by placing blocks around instead of on the spawners. This still counts as encasing and is punishable.
If the situation is found during a raid, the spawners will be given to the raiding faction
You may not use unbreakable blocks to defend or patch your base, cannon, or autocannon because they gives an unfair advantage. Slabs are allowed to be used as a base defense.
These include (but are not limited to):
Factions that claim land are allowed a maximum of 15 chunk Flat + 5 chunk Regens away from their base on all sides. Buffer claims start at the first outside wall of the actual base.
In the case of two faction bases sharing the same area, they must both have their own base claimed. This includes their main base and buffer zone. One faction may not claim the buffer or main base for the other faction.
If you choose to make a gap between your base and the first wall, the gap cannot exceed 2 chunks in length.
There must be a gap of 40 chunks between all factions.[5] This gap begins from the end of a faction's buffer zone.
Regens For this upcoming map of Faction, we will be adding Regens! Along with the usual walls and sand walls, there are 4 types of Regens that we will be allowing on our rule page. These types of regens can be seen below:
Minechats If only the back is filled with lava / Frontfills
- if both the back and the middle is filled with lava.

Anti-One Wides
255 Regen Bar

Regen Filters

Faction Rules disallowed
Each rule broken will receive 1 or more strikes or even temp banned.
Abusing faction shield
Abusing raid timer
Anti nute walls
Base box limit
Buffer counter limit
Buffer limit (20 chunks)
Cannon TNT limit /Illegal Cannons
Claim hindering
Hiding spawners
Countering from behind
Economy script
Faction wide cheating
Having a barrel (unclaimed) in wilderness
Illegal spawner placement
Mining spawners while being raided
More than 1 corner
Multiple cannons in a cannon box
Unraidable walls
Printer, gen bucket and sand bot patching
Raiding while being raid banned
Raiding without raid claims
Sharing value
Shooting multiple counters at once
Strike evasion
Tracker bots
Watering spawners
Strikes:
Other:
Camping near bases (Cannon boxes NOT included) to prevent players from flying, building, or mining is not allowed. (1d ban)
Griefing wilderness with huge oceans or pillars (gens) etc. is not allowed. (7d ban for all of those who built)
When being raided you are NOT allowed to break in any way, shape or form your spawners (“i didn't know we were being raided will not be a valid excuse”). 14d ban for all of those who broke spawners
Patching with gen buckets/sandbots is NOT allowed (7d ban for all of those who abuse it)
Raiding bases/counters saving backs/logging off inside enemy claim is NOT allowed (7d ban for all of those who abuse it)
Note:
Our Very own Dwacraft 255 Stacker Cannon (Tested)
We know! its slighty outdated but it does work!
Dwacraft 255 Stacker